After 4 months of hard work and
beta testing, here it is. MAME software list
games (console/computer) and tons of fixes, changes and
much has changed on this build, you wouldn't believe the
lengths I had to go thru to support software lists as Emu Loader
was created to support arcade games and nothing else.
Talking about software lists, MAME's games count have increased to more than 100 thousand... if you have Create Software List Games
setting enabled, that is. I had to do something to optimize games list loading, and I did. Now EL takes half of the time...
add software list paths in mame.ini
, and put all your software list game files in sub-folders named the same as xml files in mamedir\hash
folder. Check this thread
for more details.
Running console/computer games. You can select what machine to use with the new Machine to Run Game
option in games popup menu.
The last selected machine will always be used so, you can just select the game and hit ENTER / mouse double click...
If you want to separate MAME arcade machines from non-arcade, you need category_home.ini
file from category ini for MESS
pack made by AntoPISA
. Without it, EL will handle MESS machines as arcade. Check the new Machines
filter in tool bar buttons
and you'll see why. Just put the file in el_dir\ini_files\
folder before starting the frontend.
There is a new MAME Machines Side Panel
filter listing all non-arcade machines, so you can filter software list games by a specific machine.
this feature is enabled, games list columns will use a new columns
profile to remove the ones with no game info. You can customize this
profile without affecting the full profile, except for the column width
, which is the same for both profiles. Thumbnails view mode
is also updated... support for zipped images
You don't have to keep your in-game snapshots unzipped for this view
mode anymore. Other tweaks and bug fixes applied. Note that EL needs to
unzip multiple files at the same time from the .zip file so, it will
not be as fast as using unzipped images.
You can have the images panel enabled while in thumbnails view
(requested feature). You can see game snaps in thumbs, and flyers/cabinets in the images panel.
I did my best to support Unicode
texts in the games list. As a bonus, EL will try to read Unicode strings from catver.ini
texts in game documents panel and run game confirmation dialog do not
show Unicode texts. RichEdit control is weird to work with.
One last major change. Video preview bug fixes and optimizations. There's also a new Play Dummy Video to Stop Current Playback
setting with custom media player parameters. If you select a new game
while a video is playing, EL will not stop the current video. There's a
with 100ms length that EL will use.
After so much work, I'm sure I missed one or two bugs that
needs fixing. EL's games list files have been renamed and
reformatted... again. Don't worry, you current lists will be
updated in the first run.
One removed feature that will angry
some EL users. No more auto-create games at startup if you update the
emulators. You must re-create your games list manually from now on.
This was necessary to adapt the frontend for console/computer
games. It makes no sense ? EL suffered gigantic internal changes not apparent to end users, that's why.
As usual, read the change log
for more details.
-- Master Control: End
of line. (quote from TRON)