October 17, 2014 [version 7.7.1 released]
    New update with support for MAME / UME / HBMAME v0.155.
There's also a fix for Windows XP where two buttons were showing in the task bar. I hope this fix sticks...

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

August 24, 2014 [version 7.7 released]
    And yet another minor fix build.
1. Atomiswave games launch with Demul emulator again... The Atomiswave machine name in Demul's -help output is wrong.

2. Daphne games status was always set as missing. I forgot to set the game status when scanning for game .zip files. You must create Daphne games list again to fix this problem.

I see Emu Loader is close to version 10... after 17 years and two major rewrites! :)

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

August 17, 2014 [version 7.6.9 released]
    Ain't life grand...
Frontend was crashing at startup if file \arcade\neogeo.ini was not found. And all that because I decided to create local vars to load this file. Bug is fixed simply by creating/using a global var instead. Delphi 7 really bugs me sometimes.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

August 16, 2014 [version 7.6.8 released]
    Even more tweaks and optimizations were made to this build. A very old and unoptimized feature was broken into smaller pieces for easiler and faster handling... some functions were executing multiple times for the same task. This implementation is a proper one, to remove the hack  solution from previous EL build...
Maybe it's a placebo effect but, for me, EL is booting and executing certain functions faster. :)
    If you have MAME v0.154 or a newer version, you can run multiple games with the new Neo-Geo MVS multi-slot loading system. Just select up to 6 Neo-Geo games in the games list and click RUN! You can even change the order of cartridges for each slot before starting the emulator. :)
Sega Mega-Tech also support multi-slot loading. Up to 8 games. Note that not all combinations work. This limitation is from the arcade and/or MAME. There's nothing to be fixed. Nintendo PlayChoice-10 is still not converted to use the multi-slot system. Let's hope MAME devs update this driver...

    For those that didn't like the new natural sorting, I added an option in preferences screen to use the good old ASCII sorting function.
That's enough for now. It doesn't look much to the end user, but I've made many internal changes and optimizations in this version.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

July 27, 2014 [version 7.6.7 released]
    Yet another quick fix version. Since the last major core rewrite, that load the entire games database to RAM for faster/easier access, I didn't update the function to reload the games list and apply games filters. Call me lazy. Do it, you'll fell better inside. :D

    Because of that, when creating a new games list manually (main menu Create Games List), some functions would execute 3 times over: apply filters, change tool bar icons, reset favorites profile and the worst of the pack, re-select the games list, which includes reload selected game info, game images, game docs and game video preview.

    Can you imagine the amount of wasted CPU cicles, pointless repeating the SAME actions 3 times in a row ? Well, that's exactly what has changed in this build. Note that this is sort of a hack fix, not an actual fix...
For the next builds I will rewrite the create games list feature to prevent this insanity, but not the actual -listxml parsing function (that one is perfect!).

    I recommend everyone to get v7.6.7 specially if you're using zipped images with layouts view mode and have video preview enabled. You probably won't notice any speed improvements though. The changes are at source code level.

    On EmuCon front, the necessary changes are taking more time than antecipated. It will be a while until I have a suitable build for end users.
Ok, enough talk... I'll shut up now :)

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

July 24, 2014 [version 7.6.6 released]
    Quick fix version.
Emu Loader was crashing at startup and on a fresh install due to changes in the last version. When loading device sets list on each game, I forgot to validate the system. Only MAME and HBMAME have device sets. Funny that EL was not crashing for me at all.  Thanks to all that helped me to track it down.

    And I have a new present for you (and me). The sorting routine was always faulty. Filenames order would be all messed up, showing as File1, File10, File11, File2, File3... and games showing in a weird order. The most noticeable were The King of Fighters series, showing the '99 title AFTER the 2000 title.
Yesterday morning I found out about an undocumented Windows API called StrCmpLogicalW that sort string lists in a more natural way, just like Windows Explorer does. This wonderful API was implemented in Windows XP so, if you're using an older OS, this feature will not work and EL will probably crash.

    Now, back to EmuCon... :)

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

July 22, 2014 [version 7.6.5 released]
    Another month, another EL version with even more goodies. I've been working on both Emu Loader and EmuCon like a crazy mofo for the past few weeks (Pardon my French)! :)
    Four new additions and a few changes along with many, many, many... many user interface tweaks and source code cleanup. Just when you think there's nothing else to be done...
And I'm still not done with the changes, there is room for more. But I decided to release this build to not make you wait another week or so for a new version.
    All date/time strings are now in 24h format (no more AM/PM). And you can even choose to hide the seconds from the time string.

    I'm in the process of updating the website layout as well. The logo is way too big and the screenshots page hasn't been updated in ages. The texts are a little too big for my taste too. Maybe Segoe UI size 9... or Trebuchet MS or even Tahoma.
    I hope you enjoy the changes.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

June 25, 2014 [version 7.6.4 released]
Hold... hold... HOLD!
    Haze released a new MAME/UME/SDL v0.153ex5 with changes to some mame.ini / ume.ini settings that makes Emu Loader crash if you try to change settings in MAME settings screen. Only video output, sound and debugger_internal entries have changed, from what I could see.
I've also done a couple more tweaks to the MAME/SDLMAME/HBMAME setttings feature while I was at it.

    I've done my best to maintain support for older MAME/UME/HBMAME builds. All my tests were successful, no read/write errors in .ini files.
If you are using an older MAME/UME version you don't need this update right away, but it doesn't hurt to try it. :)

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

June 24, 2014 [version 7.6.3 released]
    Another version with some new and cool stuff. SDLMAME for Windows support anyone ?
There is a really important startup fix on this build, I recommend everyone to update. Images, game docs and video preview of the last selected game were being loaded multiple times, slowing down the initialization process and in some cases it could cause an app crash.
    ROMs folders for ZiNc and Supermodel 3 was resetting to default on every restart. Also a bug when deleting a favorites profile in favorites profile manager.
Game size info was doubled. You need to recreate games lists for all systems, except MAME/HBMAME. This is not required, only if you want to see a correct game size.

    More low resolution work. Splash screen now shrinks to fit 640x480 and 720x480 resolutions. Note that not all frontend features will fit on those resolutions unless I make some serious UI changes, but that will not benefit users with high resolutions monitors like myself.

Another nice change, you can set emulator default settings and game custom settings for AlterMAME now. Good when using USE as primary MAME and SDLMAME as the second MAME...

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

June 06, 2014 [version 7.6.2 released]
    Thanks to the work I'm doing in EmuCon I found a couple bugs in the favorites profile manager.
If you use multiple favorites profile, grad this update.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

May 27, 2014 [version 7.6.1 released]
    Here we go again... :)
If you use thumbnails view mode, grab this update. There was some very nice changes and fixes to it. The search bar got a cool face lift as well.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

May 21, 2014 [version 7.6 released]
    Oops! I forgot to include videopreview.ini in the binary packages. It contain basic command line switches for MPC Home Cinema and other media players. If you grabbed the binary already, you can get the missing file here. Copy the file to emu_dir\ini_files\ folder.

-- Master Control:  End of line.  (quote from TRON) --

May 21, 2014 [version 7.6 released]
    When I thought nothing more could be done to improve Emu Loader, new stuff happens...
Video preview playback is finally added. You can use any media player you want. I recommend Media Player Classic Home Cinema due to its impressive features, and the fact that it's the best freeware open-source media player I've ever used!
    This feature is simple and easy to use, it only requires three small steps. Any video/audio format can be used as long as you have the proper codecs and the software to play those files. You will find the new feature in preferences screen,  Video Preview tab. Check this image!
    Another nice news, small tool bar buttons is back. After all the recent changes and tweaks I've made in the project, it was fairly easy to re-implement the small tool bar. You won't have button titles but visual reminders are not actually need when tool bar buttons have hint texts...

    For the 640x480 / 720x480 low resolution users out there, several important screens and dialogs were either resized or auto-shrink when one of those two screen resolutions.

    Other minor improvements: columns header can have a custom font now (details/grouped view modes), improved support for U.M.E., and a few other nice changes/fixes.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

April 08, 2014 [version 7.5.7 released]
    New build ready for light speed... ENGAGE!
A couple fixes and new logos for the splash screen and about screen.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

April 08, 2014 [version 7.5.7 released]
    New build ready for light speed... ENGAGE!
A couple fixes and new logos for the splash screen and about screen.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

March 21, 2014 [version 7.5.6 released]
    Another tweak edition! I'm trying to keep some interface consistency between screens, also to replace pointless ultra large icons and exterminate the waste of space in several screens. There are minor fixes and changes in this release as well.
    I hope you enjoy the interface changes. The screenshots page will be updated later.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

March 08, 2014 [version 7.5.5 released]
    Hello fellow MAMErs! A new version is here with some changes and fixes.
I'm on a tweaking spree... there isn't much more I can do to improve Emu Loader though. I won't get faster than it already is, it won't use less RAM, which is around 82 MBytes.

IMPORTANT
    You must create games list for all systems before using this new build, or you won't see any improvements over previous build!
Just delete all files from el_dir\arcade\ folder and start Emu Loader. The application won't crash if you don't, but some of the changes will not apply.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

February 18, 2014 [version 7.5.4 released]
    A new version of the DICE emulator is out with new games, and so is a new version of the frontend that support those new games. :)
Other than that, a few more fixes and tweaks have been made in Emu Loader. Remember to create a new games list for DICE if you don't have new binary detection option enabled in preferences screen.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

February 14, 2014 [version 7.5.3 released]
    Hello again. This new build have a bunch of fixes, optimizations and some new stuff.
Here's the hot stuff:
- support for batch files in emulator executable (emulators setup screen)
- MAME driver info expanded: driver status, emulation status, color status,  sound status, graphic status
- new columns for each driver category, including status icons for each game
- new settings for the new status columns (customize columns screen)
- filter Working/Non-Working expanded so you can filter by any status category (main tool bar buttons)
- Quick access menus for game docs categories (game docs popup menu)
- Message boxes can have dynamic height based on text length, and different formatted fonts (experimental)

To view the new status categories you must create MAME/HBMAME games lists again. Enjoy!

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

January 28, 2014 [version 7.5.2 released]
    Another bug fix release. This time I forgot to update the scan results feature. ROM tags and other stuff.
And some new stuff: last played (date/time) and total playtime columns (details/grouped view modes). For those who want to keep track of when and how much they played their favorite games :)

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

January 24, 2014 [version 7.5.1 released]
    It seems the scan games system was not perfect after all... well now it is! Thanks to Anton Belenki for helping me to track down the scan errors so I could fix them.
    And a new feature (well, not new...); you can change default settings, including ROMs folders, for Sega Model 2 emulator again.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

January 22, 2014 [version 7.5 released]
    First release of the year, and this one comes with a bang... scan games is now accurate (ROMs audit). I finally fixed the validation errors with clones and CHDs (MAME/HBMAME systems). Because of this (and other changes), if you are updating from v7.4.4 you must delete all files from emuloder_dir\arcade\ folder or EL will crash.
Many thanks to hap for the bug report and helping me track down the errors in the scan system.
    Another great news is multiple favorites lists. Create as many profiles as you want, complete with a new and very simple manager.
And more...
- added support for SEGA Model 2 v1.1a and Demul v0.5.8
- improved ZiNc support, including an updated database file
- many fixes, updates and improvements in EL's interface and in source code
- File 7z.dll is now distributed with the full package (only 280 KB increase anyway)

    Distrubution files are now in .rar format to prevent anti-viruses from tagging EL files as trojans. WinRAR is now required to unrar EL files.
Have fun! :)

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

December 30, 2013 [version 7.4.4 released]
    C'mon... say you were expecting a quick bug fix release... say it! :)
There was an annoying beep at startup that I didn't even noticed because I have Windows default beep sound set to none (I hate that Windows beep). If it doesn't bother you, no need to get this build.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

December 23, 2013 [version 7.4.3 released]
    Ho! Ho! Ho!
Christmas release with tons of UI tweaks, general optimizations and other stuff. This build is even more stable than the last time I released "the most" stable release yet...

    Now to the hot stuff:
- Proper emulator title detection for MAME variants: MAME Plus!, U.M.E. and WolfMAME
- Last sorted column is restored at startup (details view mode)
- New game size info/column for details/grouped view modes
- Create games / scan games for multiple systems at once (multi-systems selection)
- Usual fixes and tweaks

Screenshots page will be updated after the holidays.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

November 12, 2013 [version 7.4.1 released]
    Stop the press! First update of 7.4 cycle, and this one brings an important fix: Detection of game sets in 7-Zip format.
If you have game sets in .7z format EL would simply crash or not be able to handle these files, even if you have the 7z.dll file in place, marking games as missing.

    Other than that, a new feature has been added: Select a fixed game at startup. Until now, on a restart EL would automatically select the last game you were viewing when exiting the frontend. But now you can force EL to always show the SAME game on every restart, regards the last game selected at the time. Just open the games popup menu and go to the new "Select Game on Startup" sub-menu.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

November 12, 2013 [version 7.4.1 released]
    Stop the press! First update of 7.4 cycle, and this one brings an important fix: Detection of game sets in 7-Zip format.
If you have game sets in .7z format EL would simply crash or not be able to handle these files, even if you have the 7z.dll file in place, marking games as missing.

    Other than that, a new feature has been added: Select a fixed game at startup. Until now, on a restart EL would automatically select the last game you were viewing when exiting the frontend. But now you can force EL to always show the SAME game on every restart, regards the last game selected at the time. Just open the games popup menu and go to the new "Select Game on Startup" sub-menu.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

November 08, 2013 [version 7.4 released]
    Greetings programs! Don't you get tired of these little updates ? This build fixes a few nasty bugs that I didn't even know they were there... :)
I recommend you all to update to v7.4 even if you're not having any problems.

    Support for DICE v0.7 and an expanded feature: Copy/Move Selected Games. It works just like "Delete Selected Games" but it allows you to copy or move your files to another folder instead of deleting them. I even created a fancy progress dialog for a better viewing.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

October 09, 2013 [version 7.3.4 released]
    Another small update with more fixes and some tweaks for MAME v0.150.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

September 20, 2013 [version 7.3.3 released]
    Minor update to fix a crash when listing games in "View Missing ROMs/CHDs" feature (F8 hot-key).

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

September 17, 2013 [version 7.3.2 released]
    New update with support for MAME v0.150 new settings (mame.ini).

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

August 25, 2013 [version 7.3.1 released]
    Yet another update. Misc filters were completely ignored with text filter bar.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

August 21, 2013 [version 7.3 released]
    Greetings programs! "It's not just another minor update" release.
... "Double expresso fix and a new filter, please", said the user.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

August 01, 2013 [version 7.2 released]
    Another minor update. A fix and a new misc filter: Hide Device Sets with no ROMs. You can use this new filter to hide all those new MAME devices that do not have ROMs (screen, audio, etc...). You'll find it in the misc tool bar button, under Devices filter.

Read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

July 11, 2013 [version 7.1 released]
    Small update with a couple important fixes, updates and a new feature: 7-Zip support.

- Crash fix for Demul v0.58
- Fix for MAME 0.149 devices detection. All these new devices added to MAME made EL go crazy, marking tons of games with missing ROMs
- Support for ROMs in 7-Zip format (.7z). MAME, HBMAME and Demul only

    I finally found a way to support 7-Zip in Emu Loader, by using an old Delphi library that was coded way back in 2009. You wouldn't beleive how hard it is to find a 7-Zip library for the Delphi compiler.
I had to do a couple minor modifications to it though. An external 7z.dll file is also required for this feature to work. Note that if you don't have ROMs in 7-Zip format or don't plan to use them, you don't need this DLL!

    Warning: I haven't actually tested the 7-Zip part as all my ROMs are in .zip format.
As usual, read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --

June 26, 2013 [version 7.0 released]
    Finally, after a couple months of work, the new version is here! Many, many, many... many updates and fixes. Most of them are internal so you won't notice much. But seriously, the changes I've made are insane. Emu Loader never looked so good!
The user interface has been changed a little bit as I'm on a mission to simplify the interface to make things a little more... uncomplicated.

    Important: you MUST re-create the games list for ALL systems if you plan to update your current Emu Loader install. Make sure to delete all files from the el_dir\arcade\ folder before starting up this version.
    If you prefer a clean install but also 
keep current frontend settings, just copy emuloader.ini to the new folder. Also, favorites.ini; screenshot_layouts.ini; times_played.ini to the el_dir\ini_files\ folder. And to keep emulator settings, copy all files/folders from el_dir\emulator_ini folder. Do NOT forget to delete games list files or Emu Loader will CRASH!

    Enough talk, here are the most noticeable changes:
- New emulators are supported: HBMAME and DICE. Some very interesting arcade emulators, specially HBMAME with its hacked games
- MAME games list now have a device game type, with its own icon (same for HBMAME)
- Zipped MAMu_ icons support. Also, icons folder is now unified into a single folder...
- Screen resolution and refresh rate is back into details/grouped view modes
- AlterMAME feature now works as originally intended. If game fails to load with MAME, EL will try to load it again with AlterMAME (if enabled)
- Proper support for MAME v0.149
- New Dark Font Selection Bar setting for those who like to use a white font in games list

    I'm sure I forgot to mention one or two things in there but those are the most important changes. I did some testing (clean install) to make sure EL is working to the point where games lists are created and you are able to start games. If there are any problems, please let me know... but read the documentation first, ok ?

    Check the change log for more details on this release. You can also check the documentation in el_dir\docs\ folder for more info about this frontend as they were updated as well.

    Oh right... a new website written from scratch! I grew tired of the other one. Too many little creepy details and a boring style. This website is simple, light, uncomplicated and fast. All sections can be accessed at the top and it's completely HTML based (the old one was PHP driven). Emu Loader and EmuCon websites are now separate as well for easier access. :)

    Website built with KompoZer. It's a very nice tool... and it's free. It was created with a FullHD resolution in mind (1920x1080), but it's viewable on a 1280x720 resolution. Sorry low resolution viewers...

-- Master Control:  End of line.  (quote from TRON) --

February 20, 2013 [version 6.7 released]
    It's time for one of those huge updates. There are a lot of bug fixes and some new stuff. Some many changes that an update pack will not be available this time. But there's no need for a clean install.
The major news on this build:

- Load images using threads. When using image layouts and zipped images, all images are loaded at the same time
- The old interface is back! No more gradient panels, glowing texts or glass buttons. Some screens still have gradient top bars, as they are used to show game status (available, not available, missing ROMs)
- Support for "languages.ini" from AntoPISA Progetto-SNAPS. Along with a new column (details/grouped view) and a new filter option for the text filter bar
- Games list files are updated. The last semicolon (;) char used in games list was replaced. Now you can have game titles with semicolon without application crashes. Files are updated automatically on first frontend run, you don't need to do anything
- There's also speed improvement in some areas, specially when loading preview images

    I did several tests on this build to make sure it doesn't crash, reason why it took me a couple months to release this baby. I hope you like the new (or should I say old) interface.

    Please read the change log for more details.

-- Master Control:  End of line.  (quote from TRON) --